Heya guys! Back again with another monthly update! This month has been quite busy for me with both commissions, getting a new job, getting a vehicle, and getting ready to move out, but work got done none the less! AKB: Southpaw Due to the engine originally being used for Southpaw not being strong enough to handle all the frames of animation, quality, and resolution size of the assets of the game, I've decided that development for the game can no longer be done in that engine. After starting to put in Blu E's finalized animations, the game ran into a similar issue I had before separating the round intermissions into their own level file: Flickering/disappearing visuals and assets. From this point on, AKB: Southpaw is now being developed in Unity with C# coding. Since I am not a coder by nature, this transfer is going to be quite difficult, but so far it's proven to definitely be possible. In light of this, the Demo for Southpaw has been pushed back to an unknown d
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Some of you may not know this, but I've been posting game development progress for AKB: Southpaw, my Punch-Out inspired game with animal stereotypes instead of cultural ones (but still some cultural stereotypes), as well as a new Diggy Huskey game on my main and art twitter over the past 2 months or so. Since they've been minor additions each time, I didn't feel it necessary to make a journal for each one, so I've now decided I'll be showing all the progress so far in monthly updates! AKB: Southpaw As it stands, the game is currently in a playable state! I'm working on making the final assets for Blu E's fights such as Blu E's sprites, the ring, the ref, the portraits, ect. There's a few placeholder assets still visible in this presentation, so expect some things to change in the final version. I originally planned on making the animations smooth and completely frame-by-frame, but I quickly realized this would be too much work for more
AKB: Underdog's Alpha Demo is NOW AVAILABLE to download on Gamejolt and Itch.io !! Please feel free to give me any feedback or questions you may have!! Gamejolt Download Itch.io Download (note: The demo is only playable on windows at the moment, a mac release will be posted within the coming week) For those wondering why there was no monthly update for October, this is why! I put all my effort into releasing the demo, and am proud to say I've begun working on the full game and that the OST has been finished.